King Air 350 latest development progress

We would like to inform you about the progress of the project we are focusing our efforts on to.

Thank you for your enthusiasm and interest for this aircraft. We are pushing it as quickly as we can :) and are excited about sharing it with you all asap.

MAIN 3D MODELING - DONE
PBR TEXTURING CONVERSION - DONE
LIVERIES DEVELOPMENT - IN PROGRESS
ANIMATIONS INTERIOR/EXTERIOR - 95% DONE
HIGH RESOLUTION EXTERIOR DETAILS OBJECTS - DONE
GROUND OBJECTS - DONE
NEW MORE RELIABLE WALK SYSTEM WITH GRAVITATION AND OBJECTS (SCENERY AND AIRCRAFT) INTERACTIONS! - DONE
3D PEOPLE - DONE
PILOT ANIMATIONS - DONE
LIGHTS OBJECTS AND ANIMATIONS - DONE
MANIPULATORS - DONE, NEEDS TUNING
ICING EFFECT ON LEADING EDGES - DONE
COMMANDS REGIONS SYSTEM FOR MANIPULATORS - IN PROGRESS
BASIC FLIGHT MODEL - DONE
DETAILED FLIGHT MODEL TUNING - IN PROGRESS
FMOD SOUNDS SYSTEM - IN PROGRESS
ELECTRICAL SYSTEM MAIN LOGIC - DONE
OTHER AIRCRAFT SYSTEMS - IN PROGRESS
AVIONICS - IN PROGRESS
MENU SYSTEM - IN PROGRESS
AUTOMATED CHECKLIST SYSTEM - IN PROGRESS
INTERIOR GLASS EFFECTS AND TEXTURES - TO DO
INTERIOR LIGHTNING - IN PROGRESS

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King Air 350/350i for X-plane development progress

Low/high poly cabin interior
Optimized FPS by using DDS texture compression
Performance boost by swapping low/high poly object
Eng compartment created using photogrammetry
3D analog cockpit model implementation started

Beechcraft King Air 350/350i for X-plane in production.

Flight data, photos, videos and sound gathering phase finished. As we care very much about detailed realistic simulation, innovations and quality it will take time. Please be patient.

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© 2019 by Airfoil Labs Design Team